Build a small outpost and defend it. Thoughtful, slow, and fair with your time.
Short reviews of puzzle, card and casual games — with the things the store page leaves out. Big Bass Splash.
Read the review «Big Bass Splash» →
Strategy · 4.1★
A review only goes up after at least a week with the game, not after ten minutes of the tutorial.
How much space it takes and how quickly it drains a phone — both are in the review.
Every review says plainly whether the game works on a plane or a train without signal.
We count how often ads interrupt play and what the paid version actually removes.
Build a small outpost and defend it. Thoughtful, slow, and fair with your time.
A short story game about a night shift in a small town. Two evenings long.
A slow gardening game with real waiting. Fine in short visits, tedious in long ones.
Rebuild broken radio circuits. Hard from the start and honest about it.
Lantern Street is a story you finish in two evenings, which is a compliment. You walk a night shift, talk to people at bus stops and decide how much to involve yourself.
Twelve months after the reviews, only four survived on our phones.
Seven games you can start and finish without a calendar reminder.
The three lines that tell you more than the screenshots.
Where the space actually goes, and what is safe to delete.
«Build a small outpost and defend it. Thoughtful, slow, and fair with your time.»
«A short story game about a night shift in a small town. Two evenings long.»
«A calm match puzzle with a harbour to rebuild between levels.»
A number without an explanation tells you nothing. We give a short verdict instead, and say who the game is for.
Yes, and we prefer them. A game you pay for once usually treats your attention better than a free one.
No. We buy every game and every in-app purchase we write about, and we do not run sponsored posts.
Readers suggest most of them by email. The rest come from what we see people playing around us.